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which feature of oops described the reusability of code?

which feature of oops described the reusability of code?

which feature of oops described the reusability of code?

which feature of oops described the reusability of code?

Similarly we treat dog and cat also as animals. Explanation: Platform independence is not included in the OOPS concepts. OOP is a striking shift from LP. 1. Which feature of OOP indicates code reusability? a) c) Message passing Q4. The main idea behind Object Oriented Programming is simplicity, code reusability, extendibility, and security. I know that schools ask questions like this and expect you to say inheritance. A class is a generic template that you may use to create more specialized, concrete things. OOP features include the following: Encapsulation: This makes the program structure easier to manage . This concept is often used to hide the internal state representation of an object from the outside. When OOP concept did first came into picture. To access a complicated item, abstraction uses simpler, high-level techniques. A. Decreases the testing time B. Code for an extension. As hardware and software became increasingly complex, manageability often became a concern. A variable, function, or data structure may all be considered an object. What is Object Oriented Programming (OOP) - A Complete Guide - Scaler Programming Fundamentals: Reusability of Code Object-oriented programming and procedural programming are two programming paradigms. It cant be called as parent or instance of an object. Answer Which feature of OOPS described the reusability of code? - Electrical Exams Polymorphism is a feature of OOP that serves the purpose of OBJECT-ORIENTED PROGRAMMING OBJECT-ORIENTED PROGRAMMING PROMOTES MODULARITY AND REUSE It is often claimed that object-oriented programming is a better way of writing more modular programs leverages code sharing and design reuse minimises maintenance costs Thanks to its abstraction mechanisms 10. A properly defined class can be reused, giving way to code reusability. c) Polymorphism Both of the classes will be combined in the new class. They are also known as the four pillars of OOPs. Further, object use is required, message passing is required, and finally dynamic binding is required. Inheritance is an "is-a" relation, which inherits the attributes and behaviors from its parent class. Objects are used in software development to combine data components with methods that alter them, allowing for the usage of abstract data structures. View Answer, 8. Inheritance is about code reuse, not hierarchies. Chapter 4. In software development (and computer programming in general), code reuse, also called software reuse, is the use of existing software, or software knowledge, to build new software,: 7 following the reusability principles.. Code reuse may be achieved by different ways depending on a complexity of a programming language chosen and range from a lower-level approaches like code copy-pasting (e.g .

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which feature of oops described the reusability of code?